min_corner

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#### min_corner

Indicates the minimal corner (lower left) of a box to be get, set or processed

###### Synopsis

    int const min_corner = 0;

###### Header

Either

`#include <boost/geometry.hpp>`

Or

`#include <boost/geometry/core/access.hpp>`

| Note
min_corner and max_corner are only applicable for boxes and not for, e.g., a segment

| Note
min_corner should be the minimal corner of a box, but that is not guaranteed. Use correct to make min_corner the minimal corner. The same applies for max_corner.

###### Example

Get the coordinate of a box

    #include <iostream>

    #include <boost/geometry.hpp>
    #include <boost/geometry/geometries/point_xy.hpp>

    namespace bg = boost::geometry;

    int main()
    {
        bg::model::box<bg::model::d2::point_xy<double> > box;

        bg::assign_values(box, 1, 3, 5, 6);

        std::cout << "Box:"
            << " " << bg::get<bg::min_corner, 0>(box)
            << " " << bg::get<bg::min_corner, 1>(box)
            << " " << bg::get<bg::max_corner, 0>(box)
            << " " << bg::get<bg::max_corner, 1>(box)
            << std::endl;

        return 0;
    }

Output:

    Box: 1 3 5 6

###### See also

- max_corner
- get with index
- set with index